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-
-
- **** S O L E A U S O F T W A R E ****
-
-
- Presents
-
-
- P A R A T R O O P E R B O B 1
-
- v1.0
-
-
- Program by Doug and Larry Murk
-
- Requires: EGA/VGA Graphics
-
-
- Files Needed
-
- Bman1.exe
- Bman1.ov0
- Bman1.ov1
- Bman1.ov2
-
-
-
- INTRODUCTION
-
- General Oldtimer, head of the allied armed forces, has realized he
- must find a suitable replacement before he retires. Any replacement
- must possess the reasoning skills, perseverance, and logic to outwit
- enemies in battle situations. Therefore, General Oldtimer has created
- a series of drills to test perspective successors.
-
- Each drill contains blinking orbs which must be collected and a goal
- which must be reached after collecting all the orbs. A candidate
- parachutes into the drill field through preset entry points at the top
- of the screen. Upon reaching each orb the recruit has the opportunity
- to strategically place a new piece of terrain before parachuting again.
- Some drills have pieces of land that appear or disappear upon reaching
- specially colored orbs. Drills may also include Hovercrafts to help
- recruits.
-
- Paratrooper Bob is looking to follow in his family's long military
- heritage. Can you help Bob ascend the ranks of the military from a
- lowly recruit to become the next Five Star General?
-
-
-
- MAIN MENU DESCRIPTION
-
-
- D Type 'D' to go to the Drill Selection Menu to attempt drills.
-
- S Type 'S' to switch the sound between on and off.
-
- <,> Type '<' or '>' to reduce or increase the game speed respectively.
-
- V Type 'V' to switch the violence between on and off.
-
- X Type 'X' to exit Paratrooper Bob 1.
-
- ? Type '?' to view these information screens.
-
- W Type 'W' to write your own drill. (Tool kit Version)
-
- R Type 'R' to run a user-made drill. (Tool kit Version)
-
-
-
- OBJECT DESCRIPTION
-
-
- OBJECT: DESCRIPTION:
-
- STARTING ARROWS Bob paratroops down from these starting points
- and then will walk in the arrow's direction
-
- ONE GOAL Bob must reach this AFTER collecting all orbs
-
- ORB This must be collected
-
- SWITCHING ORB Collecting this switches purple terrain between
- being solid and transparent
-
- LAND You place this anywhere after collecting an orb
-
- SWITCHING LAND Bob goes through this when it is transparent
-
- HOVERCRAFT This carries Bob in the direction he is walking
-
-
-
- PLAYING A DRILL
-
- Selecting A Starting Arrow
-
- Use the left and right arrow keys to highlight the starting arrow
- from which you would like to release Bob. When you confirm your
- choice by pressing <SPACE>, Bob will proceed to paratroop down into
- the drill field. Bob walks along surfaces in the direction he is
- facing and does an about face when an object is in front of him. If
- Bob falls off an edge, he will use his parachute to float down for a
- safe landing. When Bob reaches the goal before he has recovered all
- the orbs or if he gets stranded without finding an orb, then he has
- failed the drill. Bob must always be released so that he will
- reach an orb (or the goal once all the orbs have been collected).
-
- PLACING A PIECE OF TERRAIN
-
- Once Bob has reached an orb, a cross hairs will appear in that
- position. The cross hairs should be moved using the arrow keys.
- When you confirm the position by pressing <SPACE>, a piece of
- terrain will be placed and you will return to the top of the screen
- to select another starting arrow.
-
-
- DRILL SELECTION MENU
-
- The Drill Selection Menu lists each military rank followed by
- the four drills which must be completed in order to be promoted
- from that rank. Below each group of four drills is the award you
- will receive upon completion of the four drills.
-
- Coloring scheme:
-
- RED : Drills that have already been completed
- GREEN: Drills that need to be completed
- GRAY : Drills that can not be attempted until you are promoted
-
-
- PLAYING A DRILL (OR VIEWING AN AWARD)
-
- Highlight a drill using the arrow keys.
- Press the ENTER key to play the highlighted drill.
-
-
- PLAYING SOLUTION TO A DRILL
-
- Highlight a drill using the arrow keys.
- Press <CONTROL>-ENTER to play the solution
- to the highlighted drill. You can stop a solution
- by pressing the SPACE BAR.
-
-
-
-
- *** CONSTRUCTION KIT (Write and Run Your Own Drills) ***
-
- If you would like to design and play your own drills, please
- see the registration information when exiting the game.
-
- If you design an interesting drill please send it in to us.
- (simply send us the file named BOB1.LV?) If your drill is used
- in a future game you will receive a registered copy of that game
- free of charge and automatically become a Soleau Software Member.
-
-
- * NOTE WINDOWS USERS *
-
- Running this game from Windows may cause unexpected results. The
- game should be played by loading it directly from the Dos prompt.
-
-
-
- * S O L E A U S O F T W A R E *
-
- Paratrooper Bob is distributed as Shareware. You are welcome to give
- this game to your friends or local BBS. If you like the game and
- continue to use it, we ask you to register the game with us. Soleau
- Software depends on your registrations in order to continue
- providing an alternative to expensive commercial software. The
- registered version of Paratrooper Bob greatly speeds up the loading
- and exiting of the program, plus gives you more drills and the
- solutions to all!
-
- Your $12.00 registration of Paratrooper Bob will instantly make you
- a Soleau Software Member. All members receive special discounts on
- our other games through special bonus package offers sent with your
- disk. Members also have the option to include an extra $6.00
- dollars for our Member Game Pack which has EIGHT of our most popular
- Shareware EGA/VGA games on a High Density Floppy Disk.
-
- This offer is for Members Only, so please take the time to read the
- Bob1_reg.doc file for details and register Paratrooper Bob today !
-
- We at Soleau Software thank you for your support and hope you will
- continue to enjoy this as well as our other Shareware products.
-
-
-
- Sincerely,
-
- William Soleau
- President
-
- Soleau Software
- 163 Amsterdam Avenue
- Suite 213
- New York, NY 10023